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by ahyoussef
Sat Jan 28, 2017 10:23 pm
Forum: How to... ?
Topic: Wall Following / Obstacle Avoidance
Replies: 2
Views: 9474

Re: Wall Following / Obstacle Avoidance

Hello Professor, I'm trying to implement a logic where a footbot can avoid an obstacle without losing focus of its target destination. Do you mean going to a target while avoiding obstacles? Yes, this is exactly what i'm trying to achieve My robots initially use PSO to get their next step to move to...
by ahyoussef
Tue Jan 03, 2017 8:03 pm
Forum: How to... ?
Topic: Wall Following / Obstacle Avoidance
Replies: 2
Views: 9474

Wall Following / Obstacle Avoidance

Hello All, I'm trying to implement a logic where a footbot can avoid an obstacle without losing focus of its target destination. i've been studying control theory from different sources to understand how it should be done, and im still very puzzled by it. My robots initially use PSO to get their nex...
by ahyoussef
Sun Nov 06, 2016 9:09 pm
Forum: How to... ?
Topic: Move foot bot to coordinates
Replies: 2
Views: 8137

Re: Move foot bot to coordinates

Professor Carlo, You are always helpful and always supportive, thank you so much. it finally worked that the robots are moving "obeying" what im telling them to goto :D the orientation was the problem, i didnt re-orient the robots so everyone moved to it's direction alone, giving a semi ra...
by ahyoussef
Mon Oct 31, 2016 12:36 am
Forum: How to... ?
Topic: Move foot bot to coordinates
Replies: 2
Views: 8137

Move foot bot to coordinates

Dears, This sounds very naive and trivial, but, im honestly having trouble making a footbot move along a vector, in other words, i have the robot location based on CVector3 position = m_pcPositioningS->GetReading().Position; and i want to move it towards a specific point CVector2 target(12,8); so i ...
by ahyoussef
Tue Oct 18, 2016 11:25 pm
Forum: How to... ?
Topic: move footbot based on light intensity
Replies: 11
Views: 20698

Re: move footbot based on light intensity

Then I would say that scrapping the light sensor and prefer using the technique I suggested above would be a good way to proceed. This way you can write in the loop functions the exact function you want, rather than having to use the light sensor in a way it's not intended to be used. Thanks a lot ...
by ahyoussef
Mon Oct 17, 2016 11:07 pm
Forum: How to... ?
Topic: move footbot based on light intensity
Replies: 11
Views: 20698

Re: move footbot based on light intensity

Thank You Professor Carlo, Sorry for the delayed response, i didnt get the notification from the forum that you replied. My work is to study the difference between multiple starting points vs single starting point, implementing a search mechanism is not part of my work. however i'm trying to simulat...
by ahyoussef
Sun Oct 09, 2016 7:05 pm
Forum: How to... ?
Topic: move footbot based on light intensity
Replies: 11
Views: 20698

Re: move footbot based on light intensity

Professor Carlo, Thank You so much, helpful as always. i've figured what you explained out few days ago, and have been thinking that this is the right/better way to do it. Let me elaborate a little more about my problem so that it is more clear, im sorry if my past attempts are not clear enough. &qu...
by ahyoussef
Wed Oct 05, 2016 8:59 pm
Forum: How to... ?
Topic: move footbot based on light intensity
Replies: 11
Views: 20698

Re: move footbot based on light intensity

speaking too fast without sleep is not the best of ideas. the accumulator is accumulating the light intensity and the sensor angle (from the heading and placed on the footbot) which are 24 sensors over 360 degrees, giving angles of 15 degrees to each sensor. my question to professor Carlo now would ...
by ahyoussef
Tue Oct 04, 2016 7:15 pm
Forum: How to... ?
Topic: move footbot based on light intensity
Replies: 11
Views: 20698

Re: move footbot based on light intensity

Dears, Thanks for the responses, naming Professor Carlo. I've figured that the problem is in the cartesian coordinate system translation to the polar system that the footbot uses. a FootBot only knows the magnitude and angle respect to its own direction/heading, not the global in contrast to what i ...
by ahyoussef
Mon Oct 03, 2016 9:40 pm
Forum: How to... ?
Topic: move footbot based on light intensity
Replies: 11
Views: 20698

Re: move footbot based on light intensity

Hello All, Below is my code, it needs pretty much cleaning up, since i've been moving it from the LoopFunctions to the FootBot controller. My issue currently is that im not able to move the robot the new X,Y coordinates and i have to reach there via the linear velocity approach, which is a heading a...

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