I'm currently trying to get foot-bots to go up a slope (represented as a box tilted at an angle). However, the foot-bots move right through the slope, presumably because each is detected by a different physics engine (dynamics2d and pointmass3d respectively). I tried removing dynamics2d from the .argos file but then the foot-bots still ignore the slope as well as walls positioned at height 0 (which would normally also by detected by the 2d engine).
Is it possible to use foot-bots with the pointmass engine? I noticed a pointmass3d_footbot_model class in the source so I think it should be but I'm not sure how to use it. Any guidance would be appreciated.