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by mallwright
Tue May 01, 2012 11:46 pm
Forum: Feature Requests
Topic: ARGoS on Ubuntu 12.04 LTS
Replies: 16
Views: 104185

Re: ARGoS on Ubuntu 12.04 LTS

I run ARGoS on Ubuntu 11.10 (32 bit) without any problems, and will install ARGoS on 12.04 LTS (64 bit) in the next couple days. The only reason why ARGoS would stop running under a newer OS is if one of the dependencies was no longer satisfied. Either way I'll post back and let you know if there ar...
by mallwright
Tue May 01, 2012 11:00 am
Forum: How to... ?
Topic: IDE for developing with ARGoS
Replies: 1
Views: 14368

IDE for developing with ARGoS

I would like to start developing (adding extensions etc) with the ARGoS simulator. So I'm looking for recommendations about what setup is best for development. From looking at the source tree, I can see that CMake is used extensively and that the Qt framework is used in the code for the GUI. So to r...
by mallwright
Tue Apr 24, 2012 11:28 pm
Forum: Feature Requests
Topic: Import of Robot models and objects from X3D format
Replies: 7
Views: 33942

Re: Import of Robot models and objects from X3D format

Hi pincy, Also note that the OpenVRML project has had 300 downloads in the past week, indicating that some people must be using it for something... I suppose the reason why the last update dates back to last year could be because the developers feel that the library implements all the desired featur...
by mallwright
Tue Apr 24, 2012 3:08 pm
Forum: Feature Requests
Topic: Import of Robot models and objects from X3D format
Replies: 7
Views: 33942

Re: Import of Robot models and objects from X3D format

There are two libraries that I have initially found on Sourceforge, although more searching may reveal some better alternatives.... OpenVRML http://sourceforge.net/projects/openvrml/ CyberX3D for C++ http://sourceforge.net/projects/cx3dcc/ The first project appears considerably more active than the ...
by mallwright
Tue Apr 24, 2012 12:22 pm
Forum: Feature Requests
Topic: Import of Robot models and objects from X3D format
Replies: 7
Views: 33942

Import of Robot models and objects from X3D format

At the current development stage, it appears that the only way to add robots to the simulator is to described them visually using the OpenGL library functions. I believe it would be better if this could be done using a format that could be imported, as this would be more 'pluggable' like the rest of...

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