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by pincy
Mon Sep 19, 2022 8:36 pm
Forum: How to... ?
Topic: [FATAL] Medium "leds" not found.
Replies: 3
Views: 19869

Re: [FATAL] Medium "leds" not found.

If you want to use the LEDs, you need to add the medium that handles them, as the error message suggests. Copy this example.
by pincy
Mon Sep 19, 2022 8:34 pm
Forum: How to... ?
Topic: moving objects
Replies: 4
Views: 24796

Re: moving objects

It might be that the Kilobots don't have enough strength to move the objects. In real life they might be able to, but it's possible that ARGoS is configured to have boxes and cylinder whose static friction is too high. You can change both the linear and angular friction of the box and cylinder using...
by pincy
Mon Aug 08, 2022 7:26 pm
Forum: How to... ?
Topic: moving objects
Replies: 4
Views: 24796

Re: moving objects

All good here! Kilobots can move cylinders, at least in theory, if the cylinders are small enough. What's the specific issue you're encountering?
by pincy
Fri Jul 15, 2022 3:34 pm
Forum: How to... ?
Topic: track KB center
Replies: 6
Views: 29284

Re: track KB center

You can change the code locally to make it work as you need. In the end, it's just a matter of changing those parameters to suit your needs.
by pincy
Thu Jul 14, 2022 3:18 pm
Forum: How to... ?
Topic: track KB center
Replies: 6
Views: 29284

Re: track KB center

Great!
by pincy
Wed Jul 13, 2022 7:33 pm
Forum: How to... ?
Topic: track KB center
Replies: 6
Views: 29284

Re: track KB center

The code that defines the position of the anchors is here . From there, you can see that the center of the body is indeed the center of the body, and the communication anchor is just above it; however, the LED anchor is slightly offset. This reflects the real Kilobot. If you encounter a different re...
by pincy
Wed Jun 29, 2022 12:57 am
Forum: How to... ?
Topic: [Solved] Increasing or decreasing simulation time manually.
Replies: 4
Views: 30884

Re: Increasing or decreasing simulation time manually.

ARGoS can be run both with a graphical user interface and without. When it runs without interface, it runs at full speed. When it runs with the user interface, there are two buttons to execute the simulation: the "play" button and the "fast forward" button. The second button also...
by pincy
Tue Jun 28, 2022 4:11 pm
Forum: How to... ?
Topic: [Solved] Increasing or decreasing simulation time manually.
Replies: 4
Views: 30884

Re: Increasing or decreasing simulation time manually.

how can I increase or decrease simulation time in ARGos relative to real time? In other words, I want to speed up my simulation, for example, exactly 2 times by changing some of the parameters or other stuff. In general (and this is valid for any piece of software), it is impossible to know in adva...
by pincy
Mon May 30, 2022 3:34 am
Forum: Bugs
Topic: Can't use spatial_hash with multiple physics engines
Replies: 3
Views: 11595

Re: Can't use spatial_hash with multiple physics engines

That's an odd bug indeed. I have never encountered, but I can have a look at it after June 7th. Maybe we can set up a Zoom chat and discuss it, because it's an important problem.
by pincy
Mon Apr 25, 2022 3:59 pm
Forum: Bugs
Topic: Error Building KheperaIV-SLAM
Replies: 1
Views: 7486

Re: Error Building KheperaIV-SLAM

You need to contact the authors of that repository, they probably haven't updated their CMake configuration in a couple of years.

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