If you feel like contributing with a plugin for WiFi, it's pretty easy to do. I would be happy to help you. I think range and bearing should be enough for me right now, but I'll be more than happy to try implementing WiFi though. My phd confirmation is in Sept, I will give it a try after that. OK, ...
At line 17 of your CMakeLists.txt file in quadrotor_loop_functions.rar, you need to put argos3plugin_simulator_eyebot instead of argos3plugin_simulator_footbot. That should fix the problem.
Hi Jaffar, I finally made a new release of ARGoS (3.0.0-beta36) that addresses the issues you encountered. Try to launch your experiment now, and it should work. As soon as my deadlines allow me, I'll make a couple of examples to show nifty tricks you can do when playing with several physics engines...
Hi sherryyu, 1.Does anyone know if there is a way to set up wireless communications between the robots? For example zigbee network, or anyway to allow robots to exchange information? The preferred way is through the range-and-bearing communication system. A classical WiFi communication system would ...
I am almost at the end of a long stretch to meet a deadline I also have a new release of ARGoS ready by the end of the week that will address the issue you found. Sorry for the long wait!
Hi Max, In the .argos file of an experiment, the attribute "random_seed" of the <experiment> tag sets the random seed of the random number generator. Once the seed is set, the sequence of random numbers is always the same. This is to ensure that experiments in ARGoS are repeatable - this w...