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by pincy
Tue Apr 24, 2012 3:39 pm
Forum: Feature Requests
Topic: Import of Robot models and objects from X3D format
Replies: 7
Views: 193473

Re: Import of Robot models and objects from X3D format

The last release of OpenVRML dates back to one year ago. That of CyberX3D is in 2004. I guess I'll have a look at the first.

Usually, in ARGoS I follow one of these approaches:

1. if a library is widely used and available as a package in many distributions, I just use the library and mark it as ...
by pincy
Tue Apr 24, 2012 2:48 pm
Forum: Feature Requests
Topic: Import of Robot models and objects from X3D format
Replies: 7
Views: 193473

Re: Import of Robot models and objects from X3D format

I think this is a really good idea. Do you know any freely available C/C++ library to manage X3D files? As an alternative, one could see if the Blender implementation itself is usable in some way.
by pincy
Mon Apr 23, 2012 2:52 pm
Forum: Feature Requests
Topic: Circular arena?
Replies: 1
Views: 113919

Re: Circular arena?

For the time being it is not possible. To approximate it, you can define a polygonal arena using unmovable boxes.
I'll put this request in the list of things to add :-)
by pincy
Fri Apr 13, 2012 6:51 pm
Forum: How to... ?
Topic: Functions and Parameters in Programming
Replies: 2
Views: 38366

Re: Functions and Parameters in Programming

Welcome to the forum!

A good number of functions is already documented. Check the header files in /usr/include/argos2/common/control_interface. The files in this directory and in the subdirectories are almost completely commented. The documentation is also in Doxygen format, so, if you want, you ...
by pincy
Thu Mar 29, 2012 2:43 pm
Forum: Bugs
Topic: [SOLVED] console colors messed up after running argos
Replies: 2
Views: 34245

Re: console colors messed up after running argos

Which version of ARGoS are you using?

In theory, the glitch you mention was solved in the latest version available in the download page.
by pincy
Thu Mar 22, 2012 3:57 pm
Forum: Bugs
Topic: [SOLVED] Moveable boxes bug
Replies: 5
Views: 60080

Re: Moveable boxes bug

Ok great. Tonight I'll make a new ARGoS distribution with this fix included.
Thanks a lot for spotting the bug! :-)
by pincy
Thu Mar 22, 2012 2:46 pm
Forum: Bugs
Topic: [SOLVED] Moveable boxes bug
Replies: 5
Views: 60080

Re: Moveable boxes bug

No problem, here you go with the amd64 version.
by pincy
Wed Mar 21, 2012 6:14 pm
Forum: Bugs
Topic: [SOLVED] Moveable boxes bug
Replies: 5
Views: 60080

Re: Moveable boxes bug

Hi Nicola,

I have prepared a test distribution of ARGoS for you. It contains a couple of fixes to the 2D dynamics physics engine that (in my tests) solve the problem that you mention. The distribution is for Ubuntu 10.04LTS and newer.

With these fixes, the foot-bot is able to push/pull an object ...
by pincy
Tue Mar 13, 2012 9:36 pm
Forum: Bugs
Topic: [SOLVED] Possibly corrupt example file
Replies: 4
Views: 53080

Re: Possibly corrupt example file

Thanks for spotting that! There was something weird going on with the Apache server. I changed the file name and now it should work as expected. Can you please confirm that?

http://iridia.ulb.ac.be/argos/upload/re ... 13.tar.bz2
by pincy
Tue Mar 13, 2012 1:27 pm
Forum: Bugs
Topic: [SOLVED] Possibly corrupt example file
Replies: 4
Views: 53080

Re: Possibly corrupt example file

I did and for me it works well. Also other people have downloaded it and uncompressed it with no problem.
What exactly is the error you get?

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