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by pincy
Mon Oct 17, 2022 7:07 pm
Forum: Bugs
Topic: pointmass3d physics engine not working properly under version beta59 with kilobots
Replies: 5
Views: 17087

Re: pointmass3d physics engine not working properly under version beta59 with kilobots

Luigi, uninstalling ARGoS depends on how you installed it. If you installed it using the package manager of Ubuntu, then just use the same package manager to delete it; If you installed in manually, in theory it should have been installed in /usr/local, in which case the commands you reported are co...
by pincy
Mon Oct 17, 2022 6:12 am
Forum: How to... ?
Topic: e-puck perspective camera?
Replies: 4
Views: 22432

Re: e-puck perspective camera?

There's an extended version of the e-puck that replaces the default one: https://github.com/demiurge-project/argos3-epuck

In this version, I think that they do support the camera.
by pincy
Fri Oct 07, 2022 2:02 pm
Forum: Bugs
Topic: pointmass3d physics engine not working properly under version beta59 with kilobots
Replies: 5
Views: 17087

Re: pointmass3d physics engine not working properly under version beta59 with kilobots

Thanks for the bug report! I don't know what the cause might be, but I'll check it out in the weekend.
by pincy
Fri Sep 30, 2022 2:26 am
Forum: How to... ?
Topic: FATAL] Symbol "colored_blob_omnidirectional_camera (rot_z_only)" not found
Replies: 1
Views: 18286

Re: FATAL] Symbol "colored_blob_omnidirectional_camera (rot_z_only)" not found

I can try to guess what's going on with the files of your experiment.
by pincy
Mon Sep 19, 2022 8:36 pm
Forum: How to... ?
Topic: [FATAL] Medium "leds" not found.
Replies: 3
Views: 22122

Re: [FATAL] Medium "leds" not found.

If you want to use the LEDs, you need to add the medium that handles them, as the error message suggests. Copy this example.
by pincy
Mon Sep 19, 2022 8:34 pm
Forum: How to... ?
Topic: moving objects
Replies: 4
Views: 27605

Re: moving objects

It might be that the Kilobots don't have enough strength to move the objects. In real life they might be able to, but it's possible that ARGoS is configured to have boxes and cylinder whose static friction is too high. You can change both the linear and angular friction of the box and cylinder using...
by pincy
Mon Aug 08, 2022 7:26 pm
Forum: How to... ?
Topic: moving objects
Replies: 4
Views: 27605

Re: moving objects

All good here! Kilobots can move cylinders, at least in theory, if the cylinders are small enough. What's the specific issue you're encountering?
by pincy
Fri Jul 15, 2022 3:34 pm
Forum: How to... ?
Topic: track KB center
Replies: 6
Views: 31892

Re: track KB center

You can change the code locally to make it work as you need. In the end, it's just a matter of changing those parameters to suit your needs.
by pincy
Thu Jul 14, 2022 3:18 pm
Forum: How to... ?
Topic: track KB center
Replies: 6
Views: 31892

Re: track KB center

Great!
by pincy
Wed Jul 13, 2022 7:33 pm
Forum: How to... ?
Topic: track KB center
Replies: 6
Views: 31892

Re: track KB center

The code that defines the position of the anchors is here . From there, you can see that the center of the body is indeed the center of the body, and the communication anchor is just above it; however, the LED anchor is slightly offset. This reflects the real Kilobot. If you encounter a different re...

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