Performance differences with float vs double for Real
Posted: Sat Nov 16, 2019 5:52 am
Hi Carlo,
Do you have any experience with seeing noticable performance gains when you use float instead of double for the Real primitive? Were the losses in simulation fidelity significant ? I haven't been able to find anything in the docs showing the conditions under which one vs. the other could/should be used.
Thanks!
- John
Do you have any experience with seeing noticable performance gains when you use float instead of double for the Real primitive? Were the losses in simulation fidelity significant ? I haven't been able to find anything in the docs showing the conditions under which one vs. the other could/should be used.
Thanks!
- John