Lua variable inspector not working

Discussions regarding ARGoS bugs. Report bugs here.
seppevanhee
Posts: 1
Joined: Tue Feb 20, 2018 7:06 pm

Lua variable inspector not working

Postby seppevanhee » Sat Mar 03, 2018 10:08 pm

When running the ARGoS simulator with the "lua_editor" attribute of the visualisation set to true I get the following warning messages:
QObject::connect: No such signal argos::CQTOpenGLWidget::EntitySelected(size_t)
QObject::connect: No such signal argos::CQTOpenGLWidget::EntityDeselected(size_t)

The simulation works fine, but selecting a robot in the arena no longer opens the variable inspector. This worked in version 3.0.0-beta48, but after doing a reinstall of the simulator after formatting my hard drive this no longer works in version 3.0.0-beta49. My os version is macOS 10.13.3 and I installed ARGoS via homebrew as instructed.

Any help is appreciated,
Seppe Vanhee

pincy
Site Admin
Posts: 487
Joined: Thu Mar 08, 2012 8:04 pm
Location: Boston, MA
Contact:

Re: Lua variable inspector not working

Postby pincy » Thu Mar 08, 2018 5:10 pm

Thanks for the bug report! It's been fixed in the latest commit on Github.
I made ARGoS.


Return to “Bugs”



cron