Multiple pointmass3d engines support
Posted: Mon Mar 09, 2020 1:30 am
Hi Carlo,
Are multiple pointmass3d engines officially supported in ARGoS? The docs ("argos3 -q pointmass3d") don't say one way or the other. I found out from Michael that multiple dynamics3d engines are not supported, and so I've switched to trying to use the pointmass3d engine instead, which actually is somewhat better, because I can still use the foot-bot I've done all my work with up to this point, though it does not have a bunch of the neat features that dynamics3d has (gravity, magnetism, etc.).
I've been able to run with multiple pointmass3d engines, and ARGoS has not through any errors, but I have not not large scale runs and looked extensively at the results. I can open a pull request with the updated docs either way to make it clear for other ARGoS users what the ground truth is.
Thanks!
Are multiple pointmass3d engines officially supported in ARGoS? The docs ("argos3 -q pointmass3d") don't say one way or the other. I found out from Michael that multiple dynamics3d engines are not supported, and so I've switched to trying to use the pointmass3d engine instead, which actually is somewhat better, because I can still use the foot-bot I've done all my work with up to this point, though it does not have a bunch of the neat features that dynamics3d has (gravity, magnetism, etc.).
I've been able to run with multiple pointmass3d engines, and ARGoS has not through any errors, but I have not not large scale runs and looked extensively at the results. I can open a pull request with the updated docs either way to make it clear for other ARGoS users what the ground truth is.
Thanks!