IDE for developing with ARGoS
Posted: Tue May 01, 2012 11:00 am
I would like to start developing (adding extensions etc) with the ARGoS simulator. So I'm looking for recommendations about what setup is best for development.
From looking at the source tree, I can see that CMake is used extensively and that the Qt framework is used in the code for the GUI.
So to refine the question, what OS (i.e. Linux, OS X), tools (i.e. GCC, CMake), editors, IDEs (incl respective plugins) have you installed to develop the ARGoS Simulator?
From looking at the source tree, I can see that CMake is used extensively and that the Qt framework is used in the code for the GUI.
So to refine the question, what OS (i.e. Linux, OS X), tools (i.e. GCC, CMake), editors, IDEs (incl respective plugins) have you installed to develop the ARGoS Simulator?