#include <physics_engine.h>

Public Member Functions | |
| SEmbodiedEntityIntersectionItem () | |
| SEmbodiedEntityIntersectionItem (CEmbodiedEntity *pc_entity, Real f_t_on_ray) | |
| SEmbodiedEntityIntersectionItem (const SEmbodiedEntityIntersectionItem &s_item) | |
| SEmbodiedEntityIntersectionItem & | operator= (const SEmbodiedEntityIntersectionItem &s_item) |
| bool | operator< (const SEmbodiedEntityIntersectionItem &s_item) |
Public Attributes | |
| CEmbodiedEntity * | IntersectedEntity |
| Real | TOnRay |
Definition at line 32 of file physics_engine.h.
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inline |
Definition at line 36 of file physics_engine.h.
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inline |
Definition at line 40 of file physics_engine.h.
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inline |
Definition at line 45 of file physics_engine.h.
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inline |
Definition at line 53 of file physics_engine.h.
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inline |
Definition at line 48 of file physics_engine.h.
| CEmbodiedEntity* argos::SEmbodiedEntityIntersectionItem::IntersectedEntity |
Definition at line 33 of file physics_engine.h.
| Real argos::SEmbodiedEntityIntersectionItem::TOnRay |
Definition at line 34 of file physics_engine.h.