#include <dynamics3d_cylinder_model.h>


Public Member Functions | |
| CDynamics3DCylinderModel (CDynamics3DEngine &c_engine, CCylinderEntity &c_cylinder) | |
| virtual | ~CDynamics3DCylinderModel () |
Public Member Functions inherited from argos::CDynamics3DSingleBodyObjectModel | |
| CDynamics3DSingleBodyObjectModel (CDynamics3DEngine &c_engine, CComposableEntity &c_entity) | |
| virtual | ~CDynamics3DSingleBodyObjectModel () |
| virtual void | Reset () |
| virtual void | MoveTo (const CVector3 &c_position, const CQuaternion &c_orientation) |
| virtual void | CalculateBoundingBox () |
| Calculates the axis-aligned box that contains the entire physics model. More... | |
| virtual void | AddToWorld (btMultiBodyDynamicsWorld &c_world) |
| virtual void | RemoveFromWorld (btMultiBodyDynamicsWorld &c_world) |
Public Member Functions inherited from argos::CDynamics3DModel | |
| CDynamics3DModel (CDynamics3DEngine &c_engine, CComposableEntity &c_entity) | |
| virtual | ~CDynamics3DModel () |
| CDynamics3DEngine & | GetEngine () |
| const CDynamics3DEngine & | GetEngine () const |
| CComposableEntity & | GetComposableEntity () |
| const CComposableEntity & | GetComposableEntity () const |
| virtual bool | IsCollidingWithSomething () const |
Returns true if this model is colliding with another model. More... | |
| virtual void | UpdateEntityStatus () |
| Updates the status of the associated entity. More... | |
| virtual void | UpdateFromEntityStatus () |
| Updates the state of this model from the status of the associated entity. More... | |
| std::vector< std::shared_ptr< CAbstractBody > > & | GetBodies () |
Public Member Functions inherited from argos::CPhysicsModel | |
| CPhysicsModel (CPhysicsEngine &c_engine, CEmbodiedEntity &c_entity) | |
| virtual | ~CPhysicsModel () |
| CPhysicsEngine & | GetEngine () |
| Returns the physics engine associated to this physics model. More... | |
| CEmbodiedEntity & | GetEmbodiedEntity () |
| Returns the embodied entity associated to this physics model. More... | |
| const CEmbodiedEntity & | GetEmbodiedEntity () const |
| Returns the embodied entity associated to this physics model. More... | |
| virtual void | UpdatePhysics () |
| Performs extra work just before the physics update takes place. More... | |
| const SBoundingBox & | GetBoundingBox () const |
| Returns an axis-aligned box that contains the physics model. More... | |
| virtual void | CalculateAnchors () |
| Calculates the anchors associated to this model. More... | |
| SBoundingBox & | GetBoundingBox () |
| Returns an axis-aligned box that contains the physics model. More... | |
| template<typename MODEL > | |
| void | RegisterAnchorMethod (const SAnchor &s_anchor, void(MODEL::*pt_method)(SAnchor &)) |
| Registers an anchor method. More... | |
Additional Inherited Members | |
Public Types inherited from argos::CDynamics3DModel | |
| typedef std::map< std::string, CDynamics3DModel * > | TMap |
Public Types inherited from argos::CPhysicsModel | |
| typedef std::map< std::string, CPhysicsModel * > | TMap |
| typedef std::vector< CPhysicsModel * > | TVector |
Protected Attributes inherited from argos::CDynamics3DModel | |
| std::vector< std::shared_ptr< CAbstractBody > > | m_vecBodies |
Definition at line 20 of file dynamics3d_cylinder_model.h.
| argos::CDynamics3DCylinderModel::CDynamics3DCylinderModel | ( | CDynamics3DEngine & | c_engine, |
| CCylinderEntity & | c_cylinder | ||
| ) |
Definition at line 19 of file dynamics3d_cylinder_model.cpp.
|
inlinevirtual |
Definition at line 27 of file dynamics3d_cylinder_model.h.